专利摘要:
The present invention relates to a joint purchase method through a communication step meeting, the step of the user connecting to the server via the communication network by the user terminal to join the membership, the information on the purpose of the meeting and purchase cost and quantity Is inputted to the server, and the server determines a pre-payment amount based on the information input by the administrator, and informs the user who subscribed as a member the event contents of the step-meeting meeting including the determined pre-payment amount and information on the target of the step-up meeting. And selecting, by the server, the number of participants in the group meeting in the order of depositing a pre-payment amount among the users, and assigning a lottery number to the user selected as the participant; And a lottery step of granting a lottery purchase price, the amount of which is differentiated by grade, for the grade, and the server It is a step for notifying each user who participated in the lottery, refunding the difference of the winning price for the prepaid amount paid by each user, and delivering the object to the users. Regardless of the order, you can participate in the gathering with confidence, and the purchase price of the object is differentiated according to the grade determined by the lottery, so that you can gather the interests and interests of the participants.
公开号:KR20030043200A
申请号:KR1020010074255
申请日:2001-11-27
公开日:2003-06-02
发明作者:박상규
申请人:박상규;
IPC主号:
专利说明:

Cooperative buying method through communication network
[8] The present invention relates to a joint purchase method through a communication step meeting, more specifically, a fair and reliable ordering of the meeting step by step and placing the price discrimination according to the order of the joint purchase through the communication step to obtain the target at the same time It's about how.
[9] In general, family gatherings have been widely established in Korea since ancient times, organized for the purpose of mutual aid, social fellowship, common interests, money finance, etc., so that people can collect money, grain, and land on a regular basis and use them together. It is a private cooperative.
[10] In particular, today, step-by-step meetings are organized as a temporary organization in which several people pay a certain amount of money each month for a period of time in order to provide a large amount of money or a large amount of goods.
[11] In the case of such a stepmother, the relay person walks on the money and distributes the collected money to the members of the step group, that is, the members of the step, each month. Rather than other members of the ranks, the more common and lower turnouts are usually less than the other, rather than late.
[12] In recent years, a company that operates a website on telecommunications acts as a relay, and an online step-by-step meeting is being organized through the website to perform membership registration and proceedings. It is the same as the step group being performed.
[13] However, the conventional offline and online step meetings take a long time after the meeting is organized and all the members finally acquire the object and terminate it, and in the meantime, the step meeting is dismantled or the money taken by the relay is stolen. Because of frequent accidents such as escaping, in the case of a low-numbered clerk, he had to live with anxiety until his turn.
[14] In addition, conventional group meetings have a problem in that people with acquaintances usually arrange a large amount of money or have a simple type of object such as a travel or an expensive article.
[15] Accordingly, the present invention has been made to solve the above problems of the prior art, by applying the concept of joint purchase while simultaneously setting the order number of the group meeting and placing the price discrimination according to the order in order to obtain the object at the same time The purpose is to provide a joint purchase method through a communication step meeting that can be diversified types.
[1] 1 is a schematic block diagram of hardware for carrying out the present invention;
[2] 2 a and b are views for explaining the control operation between the server and the user terminal shown in FIG.
[3] 3 to 10 are views showing various interfaces for exchanging information between a server and a user terminal according to an embodiment of the present invention.
[4] <Explanation of symbols for the main parts of the drawings>
[5] 10: Server 11: Database
[6] 20: user terminal 30: electronic payment authentication server
[7] 40: information and communication network
[16] In order to achieve the above object, the method of joint purchase through communication gathering in accordance with the present invention includes a step in which a user connects to a server through a communication network by a user terminal and registers as a member, and a manager gathers a gathering object and a purchase cost. And information about the quantity to the server, and the server determines a pre-payment amount based on the information input by the manager, and subscribes to the event contents of the step-meeting meeting including information on the determined pre-payment amount and the target of the step-up meeting. A step of notifying one user, and the server selecting a participant in the group meeting in the order of depositing a prepaid amount of the user, and giving a lottery number to the user selected as the participant, and the server assigns a lottery number A lottery step for granting a lottery purchase price by which the amount of money is differentiated for each user by grade, and the server The lottery results are notified to each user who participated in the lottery, refunding the difference of the winning purchase price for the prepaid amount paid in advance for each user, and characterized in that it comprises a step of delivering the object to the user.
[17] Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
[18] 1 is a schematic block diagram of hardware for carrying out the present invention. As can be seen with reference to the drawings, hardware for carrying out the present invention includes a server 10, a database 11, and a plurality of user terminals. 20 and at least one electronic payment authentication server 30 and the information communication network 40 is configured.
[19] The server 10 provides a web document interposed on a website to the user terminal 20 connected through the information and communication network 40, and provides an e-mail including information related to meetings and lotteries. 20) and stores the member information entered by the user in the database (11).
[20] In addition, the server 10 notifies the user of the membership meeting event, and executes a lottery game by selecting the winners by assigning each of the input variables set by the users who expressed their intention to participate in accordance with this notification to preset rules. As a result of the execution of this lottery game, the targets are allocated to the users at different purchase prices, and the targets are delivered to each user.
[21] The user terminal 20 is connected to the server 10 via the information communication network 40 to transmit the member information and setting information input by the user to the server 10 and the web document transmitted from the server 10 and Display the contents of the e-mail on the screen.
[22] The electronic payment authentication server 30 receives electronic payment authentication information such as identification information and password input by the user from the server 10 through the information communication network 40 and is registered in a database (not shown). In contrast with the electronic payment authentication information such as identification information and password, the requested payment amount is authenticated or rejected from the server 10 according to the matching result, and the authentication result is transmitted to the server 10 via the information and communication network 40. do. The electronic payment certificate server 30 is an electronic payment certificate server of a financial institution such as a credit card company or a bank, or a certificate server for authenticating payment methods that can be used online during electronic commerce such as a prepaid card or cyber money. Can be.
[23] The information communication network 40 is a communication network capable of performing data communication between the server 10, the user terminal 20 and the electronic payment authentication server 30, for example, the information communication network 40 is the Internet (internet) Or a Value Aided Network (“VAN”), or may include both the Internet and the Value Added Network.
[24] Each of the servers 10 and 30 and the user terminal 20 may include a general hardware component of a computer system, such as a main processor, a network adapter, a display adapter, a main memory and an auxiliary memory, which are not shown, and an operating system. System) and a software component such as a browser and an e-mail program, and the like is omitted for the description because it is a technology for the public authority in the technical field of the present invention.
[25] The operation of the present invention configured as described above will now be described with reference to the accompanying drawings.
[26] First, the user operates the user terminal 20 and connects to the server 10 via the information communication network 40, thereby starting the joint purchase method through the communication step of the present invention.
[27] When the user terminal 20 is connected to the server 10, the configuration files of the web document constituting the website are transmitted from the server 10 to the user terminal 20 via the information communication network 40, and the user terminal ( On the screen of 20), the web document is displayed by the configuration files transmitted from the server 10.
[28] The user who wants to participate in the lottery as a non-member selects membership registration in the web document, and the selection information selected by the user is transmitted from the user terminal 20 to the server 10 via the information and communication network 40.
[29] According to the membership selection information transmitted from the user terminal 20, the server 10 transmits display information for displaying a predetermined membership registration form to the user terminal 20 via the information communication network 40.
[30] The registration form is displayed on the screen of the user terminal 20 by the display information transmitted from the server 10, and the user desires personal identification information (e.g., name, gender, contact information, etc.) and desire on the registration form. Enter an identifier (ID), a password, and the like.
[31] The contents written by the user, that is, the member information, are transmitted from the user terminal 20 to the server 10 via the information communication network 40 (S10), and the server 10 is transferred from the user terminal 20. If there is no defect in the input information such as missing or duplicated items by checking the member information, it is stored in the database 11 and the message information for guiding the approval to the user terminal 20 is transmitted (S20).
[32] The operator operating the server 10 directly selects the member's interests, or contacts the manufacturer that produces the product or service for the product or service that the member requested to purchase, and is cheaper than the market price. Make a purchase contract with a certain amount of money.
[33] This is a joint purchase method that lowers the purchase price. When a commercial price forms a relatively expensive price range, including logistics costs and distribution margins at the distribution stage, the purchase price is directly contracted by the manufacturer or service provider. You can buy goods or services at significantly lower prices than the market price.
[34] The manager collects information on the goods or services contracted in the joint purchase method as information on the target (for example, the name of the object, the name of the manufacturer or service provider, a commercial price, a picture or a video), and the like. In addition to the input into the purchase cost and the number of contracts for the step meeting targets input to the server 10 (S30).
[35] The information of the gathering targets input by the administrator, the purchase cost and the quantity are stored in the database 11 by the server 10, and the server 10 is calculated based on the purchase cost and the quantity input by the administrator. The number of participants participating in the meeting and the winning purchase price for each set grade are calculated (S40).
[36] Here, the number of participants in the group meeting is consistent with the purchase quantity of the target product. The winning purchase price for each grade is calculated to be differentiated by a predetermined amount, so that the sum of each winning purchase price of each grade is calculated so as not to exceed the amount obtained by multiplying the purchase cost of the object by the number of grades. In this case, the amount of money for each grade may be automatically assigned by the server 10 by a predetermined amount, but may be arbitrarily set by the administrator. However, it is preferable that the highest amount of the winning purchase price for each grade is set to be cheaper than the market selling price.
[37] For example, if the purchase price of the object with a commercial selling price of 1 million won is 600,000 won, the total purchase quantity is 30, and the grade is set to 5 grades, the winning purchase price of grades 1 to 5 is 400,000 won, respectively. In the case of 500,000 won, 600,000 won, 700,000 won, and 800,000 won, the sum of each winning purchase price of each grade is equal to the product cost of the object multiplied by the number of grades.
[38] At this time, since the total number of purchases of the targets is 30, the number of users participating in the lottery is 30, so if 6 winners are assigned to each grade, the total purchase cost of the targets purchased by the operator of the server 10 is "60. KRW 10,000 * 30 = KRW 18 million "and the total purchaser of each winner is" (KRW 400,000 * 6) + (KRW 500,000 * 6) + (KRW 600,000 * 6) + (KRW 700,000 * 6) + (KRW 800,000 * 6) = 18 million won ", the total purchase cost of the target and the total purchase price of the winners of each class will be identical.
[39] In this case, the operator of the server 10 may allow each user to purchase the object at a lower price than the market price without losing any money, and the user may purchase the object at a discount of up to 600,000 won depending on the result of the drawing. Even if you can buy and win the lowest rank, you will be able to purchase the object at a much lower cost than the market price. In this way, users can receive a differential discount rate according to the result of the lottery, and even if the lottery result is the worst, the target object can be purchased cheaply rather than the market price, thereby showing active response and interest in the gathering process and the lottery process.
[40] Next, the server 10 posts the information on the step meeting event input by the administrator in the form of a web document on the website and announces the information on the step meeting event through e-mail to the users registered as members. (S50).
[41] The user who is informed about the lottery event through an e-mail transmitted from the server 10 or a web document posted on the website is connected to the server 10 by the user terminal 20 to participate in the server 10. To pass.
[42] At this time, the server 10 transmits a web document including a guide request for paying a pre-payment amount and an interface screen for paying the prepaid amount to the user terminal 20 through the information communication network 40. Here, it is preferable to set the above-mentioned amount of money equal to the highest amount of the winning purchase price for each grade.
[43] The web document transmitted from the server 10 to the user terminal 20 via the information and communication network 40 is displayed on the screen of the user terminal 20, and the user types the electronic payment means in the web document (e.g., , Online bank transfer, credit card payment, prepaid card payment, mobile phone payment, cyber money payment, etc., and the payment method and user's identification information (e.g. bank name, account number or user ID, etc.) and password If the user inputs such information, the selection and input information thereof is transmitted from the user terminal 20 to the server 10 via the information communication network 40 (S60).
[44] According to the selection and input information of the electronic payment means transmitted from the user terminal 20 to the server 10 via the information communication network 40, the server 10 is the authentication server 30 of the electronic payment means of the type selected by the user ) And transmits the identification information and password entered by the user to the electronic payment authentication server 30 and requests payment authentication for the lottery entry fee.
[45] The electronic payment authentication server 30 performs the authentication for the payment amount requested from the server 10 according to the identification information and the password transmitted from the server 10 and the authentication result through the information communication network 40 Transfer to server 10.
[46] The server 10 determines whether the payment is successful according to the authentication result transmitted from the electronic payment authentication server 30, and in case of a payment failure, the server 10 transmits a web document for displaying the payment failure through the information communication network 40. While transmitting to the user terminal 20, if the payment is successful, the server 10 transmits the details paid by the electronic payment authentication server 30 to the user terminal 20 via the information communication network 40.
[47] The payment history transmitted from the server 10 to the user terminal 20 via the information communication network 40 is displayed on the screen of the user terminal 20.
[48] Next, the server 10 selects the number of participants by the number set in the order of first-come-first-served in the order of depositing the participation costs (S70).
[49] For example, the interface screen provided to the administrator in the server 10 when selecting the number of participants on a first-come-first-served basis in the order of depositing the pre-payment amount may be configured as shown in FIG. 3, in which the administrator participates. The server may input an instruction command for sending a congratulatory mail to the personnel and instructing the user who has been dropped out to send out the canceled mail and refund the prepaid amount.
[50] And, the server 10 is the basis of the ladder lottery game in which a plurality of vertical lines corresponding to the number of participants in the pre-set step group and the winning purchase price for each grade calculated in the step (S40) is displayed at the lower ends of the plurality of vertical lines, respectively. Create a figure and store information on it, and give the selected participant a lottery number individually linked one by one to a plurality of vertical lines in the basic figure of the ladder lottery game, and provide information about the database 11 Store in (S80).
[51] In one example, the basic drawing of the ladder lottery game may be configured as shown in FIG.
[52] Next, the server 10 transmits an e-mail including a participation congratulation comment, a lottery number, a progress guide for the lottery, and a basic drawing of the ladder lottery game generated above, for the users selected as the participants of the step meeting. S90).
[53] Here, the basic drawing of the ladder lottery game in the e-mail is transmitted to the user so that the user can print the basic drawing of the ladder lottery game included in the e-mail on paper so that he or she can draw a horizontal line arbitrarily. to be.
[54] For example, the participation comment and progress guide included in the e-mail may be configured as shown in FIG. 5.
[55] In addition, the server 10 sends an e-mail containing comments on the dropped contents to the users who failed to participate in the lottery, and requests a refund request for the pre-payment amount deposited by the dropped users, respectively. Refunds the first-in-first-out amount of the dropouts by sending to 30 For reference, if a dropout pays a prepaid amount by credit card, a refund can be processed by minimizing payment approval for the prepaid amount.
[56] For example, the e-mail sent to the dropouts may be configured as shown in FIG. 6.
[57] The user who received the e-mail including the participation congratulation comment, the lottery number, the progress guide for the lottery, and the basic drawing of the ladder lottery game generated by the server 10 is transmitted by the user terminal 20 to the information communication network 40. Connect to the server (10) and enter your identifier and password to log in and then select the menu to set the variables of the ladder lottery game in the web document provided by the server (10). do.
[58] The selection information selected by the user is transmitted from the user terminal 20 to the server 10 via the information communication network 40, and the configuration file of the web document for setting the variable of the ladder lottery game according to the transmitted selection information. Are transmitted from the server 10 to the server 10 via the information and communication network 40.
[59] On the screen of the user terminal 20, a web document that can set a variable of the ladder lottery game is displayed by the configuration files transmitted from the server 10.
[60] In the web document, the user can arbitrarily set the number of horizontal lines and the number of horizontal lines branching from the vertical line to which the drawing number is linked among the basic drawings of the ladder drawing game, and the value set by the user is the user terminal 20 Is transmitted to the server 10 via the information communication network 40 is stored in the database 11 by the server 10.
[61] Here, the horizontal line set by the user is set to branch only in one of the left or right directions based on the vertical line, and the user who has been assigned the last vertical line cannot set the number of horizontal lines.
[62] And, the horizontal line number adjustment value is a variable value for adjusting this when the number of horizontal lines adjacent to each other in the ladder lottery game picture is the same, the server 10 sets the number of horizontal lines adjacent to each other in the ladder lottery game picture If is equal to each other, by adjusting the number of horizontal lines set by the user, the number of horizontal lines of some of the neighboring vertical lines is added or subtracted so that the number of horizontal lines between the neighboring vertical lines is not equal.
[63] For reference, when the number of horizontal lines set adjacent to each other is the same as each other, the number of horizontal lines set by the user whose lottery number is relatively subordinate is added to or subtracted from the number of horizontal lines set by the user, or the number of horizontal lines is changed. According to the setting order, the number of horizontal lines set by the user who set the number of horizontal lines relatively late may be added or subtracted to the horizontal number adjusting value set by the user.
[64] For example, the interface screen of the web document in which the user can set the horizontal line number and the horizontal line number adjustment value may be configured as shown in FIG. 7, and the "ladder number" is a drawing number assigned by the user. Corresponds to the number of vertical lines to be linked, and "ladder spacing" is an option for setting the number of horizontal lines diverging from the vertical lines, and "ladder spacing adjustment" corresponds to the horizontal line number adjustment value.
[65] The process of setting the number of horizontal lines and the number of horizontal line adjustments using the interface screen of FIG. 7 will be described in more detail as follows.
[66] For example, when the user sets the "ladder spacing" to 5 [CM] in the interface screen of FIG. 7, the server 10 sets the spacing between the horizontal lines branching from the vertical lines to 5 [CM] and the total length of the vertical lines is 32 [CM]. With [CM], the number of horizontal lines that can be created from vertical lines is six. In addition, if the number of horizontal lines is the same as 5 [CM] and the number of horizontal lines is equal to each other, it is the "ladder spacing" value set by the user assigned to one of the vertical lines. The number of horizontal lines is added or subtracted by adjusting the spacing between horizontal lines of vertical lines allocated by the user.
[67] In addition, the server 10 transmits the confirmation information about the number of horizontal lines and the number of horizontal line adjustments set by the user to the user terminal 20 by writing in the e-mail.
[68] For example, the interface screen of the e-mail including the confirmation information on the number of horizontal lines and the number of horizontal lines set by the user may be configured as shown in FIG. 8.
[69] Next, the server 10 checks the date (S100), determines whether the checked date is a preset lottery day (S110), and if the checked date is not the set lottery date, the step (S100) for checking the date. Go back and keep checking the date until the draw date.
[70] If the checked date is the set drawing date, the server 10 branches from each of the plurality of vertical lines in the basic drawing of the stored ladder drawing game by the number set by each user who participated in the drawing. Complete the drawing of the ladder lottery game by creating and displaying horizontal lines (see FIG. 9).
[71] Next, the server 10 starts from the upper end of each of the plurality of vertical lines shown in the picture of the completed ladder lottery game toward the end of the vertical line, and meets the horizontal lines branching through each other connected through the other vertical lines The game rules for determining the winning purchase price of each lottery number by matching the lottery number linked to the upper end of the vertical line connected to each other through the formed paths and the lower end of the vertical line. The drawing of the ladder lottery game is simulated to perform a lottery (S120) (see FIG. 10), and information about the winning purchase price for each user determined according to the lottery result is stored in the database 11 (S130).
[72] The server 10 transfers the refund amount to the account desired by the user using the electronic settlement certificate server 40 with respect to the refund amount calculated by calculating the difference, that is, the refund amount of the prepaid amount previously paid for each user (S140). ).
[73] Here, the account to receive the refund amount can be selected each time the user selects at the time of membership registration or participate in a trade meeting event, if the user wants to earn instead of a refund or to use an electronic commerce payment means such as cyber money. You can also refund the amount.
[74] The server 10 generates a lottery result in the form of a web document and posts it on a website, including information about the purchase price, refund amount and refund details for each user determined according to the simulated ladder lottery game and the lottery result. In addition, (S150), the picture of the simulated ladder lottery game and the information on the winning purchase price, refund amount and refund history for each user is transmitted to the user terminal 20 of all the users who participated in the step meeting, respectively ( S160).
[75] By the e-mail sent from the server 10, the user can check his or her winning purchase price and refund history, and can check the simulation process by the simulation ladder drawing game picture attached to the e-mail. Depending on the drawing, you can draw the path through the vertical and horizontal lines to verify the result.
[76] In addition, the user may access the server 10 via the information and communication network 40 by the user terminal 20 to directly check the result of the lottery posted on the website, and view the result of the lottery posted on the website. If the user selects a re-simulation, the server 10 may reproduce the simulation process performed in the step 120 together with the ladder drawing game picture so that the user can directly check the simulation process.
[77] Next, the server 10 is a terminal (not shown) of the distribution center or the partner company that manufactures or distributes the winning prizes of the addresses included in the member information of each user participating in the step meeting stored in the database 11. The transmission process for the target object is performed by transmitting to the terminal (not shown) (S170).
[78] In this case, when the delivery process for the target object cannot be performed online, it may be performed offline by the administrator.
[79] According to the present invention described above, only registered members can participate in the gathering event and can participate in the lottery only by depositing a pre-payment amount. By making it exist, it is possible to obtain the best co-purchase effect by simultaneously acquiring the object at a much lower cost than the market price.
[80] The present invention is described above by illustrating specific embodiments, but the present invention is not limited to the above embodiments. Those skilled in the art can easily make various changes and modifications to the present invention, and it should be noted that such variations or modifications are included within the scope of the present invention as long as the features of the present invention are used.
[81] Particularly, in the above-described embodiment of the present invention, the ladder lottery game method is presented as a method of lottery for allocating the purchasers of each grade to the users participating in the step meeting, but the present invention is not limited thereto and is randomly selected by the server. Other types of lottery games may be used in which the result of the lottery may vary depending on the input variable set by the user.
[82] As described above, the present invention has the effect that all of the participants who participated in the step-by-step gathering at the same time can participate in the step-up with confidence regardless of the order.
[83] In addition, the present invention, since the purchase price of the target is differentiated according to the grade determined by the lottery, it is possible to collect the interests and interests of those who participate compared to the general co-purchase method in which the purchase price slightly decreases as the number of participants increases. It is possible to return the financial gain to the player greatly, and even if the lowest grade is determined, the target can be acquired at a much lower price than the market price, thereby bringing the satisfaction of all the participants in the meeting.
[84] In addition, the present invention, by determining the purchase price for each grade by the lottery game results vary depending on the parameters entered by each user, by allowing each user to directly check the lottery process, the lottery process of the step meeting is transparent and reliable This improves and has the effect of attracting active participation and attention from users.
[85] In addition, by using the present invention, the purpose of the gathering can be diversified by diversifying the scope of the gathering by simply expanding the area to the parts necessary for living such as industrial products, services, or financial products, without limiting the purpose of the gathering. It is effective to provide high quality products and services to users by expanding the procurement centers in Korea as well as abroad.
权利要求:
Claims (7)
[1" claim-type="Currently amended] In the joint purchase method through the communication step,
A step in which a user connects to a server through a communication network by a user terminal and registers as a member;
An administrator inputs information on meeting targets, purchase costs, and quantities into the server, and the server determines a pre-payment amount based on the information input by the administrator, and includes a information on the determined pre-payment amount and step-up targets. A step of notifying the contents of the meeting event to the users who have subscribed as members;
The server selects the number of participants of the step-by-step meeting in the order of depositing the pre-payment amount among the user, and assigns a lottery number to the user selected as the participating member;
The server is a lottery step for assigning a lottery purchase price, the amount of money is differentiated by grade for each of the users given a lottery number,
The server comprises the step of notifying the result of the draw to each user participating in the lottery, refunding the difference of the winning purchase price for the prepaid amount paid in advance for each user, and delivers the object to the users. How to buy jointly through the meeting step.
[2" claim-type="Currently amended] The lottery step of claim 1, wherein the lottery step executes a lottery game in which users connect to the server to arbitrarily set input variables and assign winners by substituting input parameters arbitrarily set by respective users. The method of joint purchase through a communication step, characterized in that for each user according to the execution result of the lottery game to give a winning purchase price for each rating.
[3" claim-type="Currently amended] According to claim 2, The lottery step is a basic drawing of a ladder lottery game in which the server is displayed a plurality of vertical lines corresponding to the number of lottery participants preset in advance and the purchase price of each grade is displayed on each lower end of the plurality of vertical lines Creating a step,
Assigning a lottery number individually linked to each of the plurality of vertical ends of the plurality of vertical lines to the users participating in the lottery;
A step in which a user accesses the server via a communication network by a user terminal and arbitrarily sets the number of horizontal lines branching in a set direction from the left and right horizontal directions from a vertical line linked to the lottery number granted by the server;
Comprising the step of completing the drawing of the ladder lottery game by generating and displaying a horizontal line branched by the number set by each user participating in the lottery from each of the plurality of vertical lines of the generated ladder lottery game,
The server starts from the upper end of each of the plurality of vertical lines shown in the drawing of the completed ladder lottery and forms the respective paths through the other vertical lines connected through the horizontal lines when the vertical lines meet the branching lines. And a simulation step of determining the winning purchase price of each lottery number by matching the lottery purchase number displayed on the lower end of the vertical line with the lottery number linked to the upper end of the vertical line respectively connected through the formed paths. Co-purchasing method through a communication step.
[4" claim-type="Currently amended] The method of claim 3, wherein in the game picture completion step, the interval between the horizontal lines of the ladder drawing game pictures is determined by dividing the length of the vertical lines by the number of horizontal lines set by the user. Way.
[5" claim-type="Currently amended] The method according to claim 3 or 4, wherein the step of the user setting the horizontal line number adjustment value in the ladder lottery game picture, and the number of horizontal lines set by neighboring vertical lines in the ladder lottery game picture are the same. The method of co-purchasing through communication step, further comprising the step of adjusting the number of horizontal lines of the neighboring vertical lines by adding or subtracting the set number of horizontal lines of some of the neighboring vertical lines by the set horizontal line number adjustment value. .
[6" claim-type="Currently amended] The method of claim 1, wherein the purchase price of each grade is calculated so that the amount of each grade is differentiated by a certain amount, but the sum of all the winning purchase prices of each grade adds up the purchase cost of the object input by the manager to the number of the grades. The joint purchase method through a communication step, characterized in that not calculated to exceed the amount multiplied by.
[7" claim-type="Currently amended] The method of claim 1 or 6, wherein the pre-payment amount is set to be equal to or greater than the purchase price corresponding to the highest amount of the prize purchase price for each grade.
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同族专利:
公开号 | 公开日
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题
法律状态:
2001-11-27|Application filed by 박상규
2001-11-27|Priority to KR1020010074255A
2003-06-02|Publication of KR20030043200A
优先权:
申请号 | 申请日 | 专利标题
KR1020010074255A|KR20030043200A|2001-11-27|2001-11-27|Cooperative buying method through communication network|
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